Finished the tones, this is officially story A. Not sure if I should be reboarding things this late in the game :/
Showing posts with label cca animation. Show all posts
Showing posts with label cca animation. Show all posts
October 26, 2012
Another Version
The cool thing about CCA is the pro level and diversity of the professors here. People from different studios, from different mediums, interests, and most interesting to me, approaches to story. I've had the incredible luck to take classes under story artists like Josh Cooley, Mark Andrews, David Feiten /endnamedrop; and even people who aren't "story artists" like my history of film professor, my senior project professor, film 01 professor, even set design and even sculpture for animation as well as other animation teachers here.
They always let slip in their opinion on films and story here whether they're more on the "pop-corny" end or on the art house/avant garde end. The one thing that usually gets mentioned though is making the film entertaining for the audience. That's a big point in film right? Sharing an experience?
So, I dunno, I reworked the story to address the some of the "problems" in the original and cut straight to act II and just wanted to see for myself how this version would play out instead of just thinking about it. Very rough stuff here, mostly just story vomit, will tie them down if not for "senior project" class then for myself.
Not sure if this version is working all too well either. Maybe a mashup of the two?
Not sure if this version is working all too well either. Maybe a mashup of the two?
Anyway:
October 23, 2012
Toned story
Added some tones to hopefully read better, moved a few things around and added a couple of things here and there. Kinda like the story the way it is, it is pretty "slow" but, I kinda like it like that. Thinking about the audience though, and what's more entertaining for them. Might cut out the 1st and 3rd act, stick inside the 2nd and add a couple of devices so it feels like a complete story.
Maybe, that means reboarding everything though and in the end the story might feel really empty. Going to see if I maybe board the new story we brainstormed in class and see how that plays, dunno. Although there are a lot of great ideas out there and many ways to skin a cat, gotta think about when to stick to your guns, which, when you're learning, should you?
Anyway:
Maybe, that means reboarding everything though and in the end the story might feel really empty. Going to see if I maybe board the new story we brainstormed in class and see how that plays, dunno. Although there are a lot of great ideas out there and many ways to skin a cat, gotta think about when to stick to your guns, which, when you're learning, should you?
Anyway:
Labels:
animatic,
barco,
boardamatic,
boards,
california college of the arts,
cca,
cca animation,
panels,
senior project,
storyboards,
toned
February 4, 2012
3D Animation 2 Reel
Think this might be the last thing I do with maya. Been getting more interested in design, drawing, and story than animating on computer. Also, I will probably be doing senior project on flash since it's just easier and more fun to draw and paint something than to model it, rig it, texture, and light it. Plus, it lends itself to more experimentation, which is where the fun is at.
Labels:
3d animatin,
3d animation 2,
animation,
ball bounce,
cca,
cca animation,
demo reel,
digital,
head turn,
jump,
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pull,
take