Pardon the poor resolution, but for some reason, we're told to render it in a small resolution that's not very clear. I think it's maybe to remove the preciousness of the drawing, and focus more on the animation, or as Lyndon would say:
"You're animating movement, not drawings"Assignment was three feathers falling, give 'em different spacing, make each one a character, who is he? why is he falling like that? how?
Untitled from Michael Barquero on Vimeo.
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